TUMO – CENTRE FOR CREATIVE TECHNOLOGIES
YEREVAN, ARMENIA, 2013
The exhibition and the screening were a brief overview of the events that took place between players and game developers on the 8th, 14th and the 15th of December throughout Yerevan City. The games (ARG’s) developed by Tumo students were the culmination of three months of intense writing and design workshops, working alongside actors, brainstorming and creative problem solving and choosing site-specific locales which interactively enhanced a series of interactive stories. These objects, videos and edited sequences were both entry points and actual game play that don’t truly represent the overall process, but are meant to activate an imaginative space for you as the spectator.
The three month residency was an important opportunity to develop the pedagogical processes behind the learning models, which were 24 workshops held in class that introduced participants to new technological techniques, playing the completed ARG, and the final design and presentation of the exhibition. All three processes aimed to develop students’ ideas on narrative structure, the delivery of their stories to the surrounding communities, the ways these interface with the surrounding landscape using new technologies, hardware and software applications and how to prepare, plan and design an exhibition for these past events.