Video

NEW STATEMENTS, 2016-19

New Statements (installation detail). Materials: Forton, HD videos, smoke, fog, form-ply. mdf, foam, polyurethane, interactive LED, porcelain, pigment, automotive paint, satin, epoxy glass, plaster, acrylic enamel, 3d prints, aluminium and fibre-glass.

PhD Thesis Show, BRISBANE, AUSTRALIA, 2019

New Statements is a new media exhibition that showcases an installation of interactive and screen-based Machinima works developed from 2016-19. This PhD practice–led research project explores the operations of a ‘techno-stice’ that demonstrates digital technology’s capacity to generate dissensual space in the form of new subjectivities and ethico-political perspectives in contemporary art.

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NEW DAWN, 2013

CHRIS HOWLETT, New Dawn 2013, 4-channel unsynched, High Definition Video, PAL, Stereo. Edition of 5 +2 AP, Duration 37:08min.

This is the full length video art work entitled "New Dawn" exhibited as a 4-channel unsynched work at Boxcopy gallery in Brisbane, Australia in 2013. It explores the mysterious nature of reality in the objects and the mediatized spaces that surround us day–to–day; how do notions of the body, speed, excess, morality and even revolution translate from a purely technological and virtual gaming space into the real space of the audience; what do these translations mean when approaching ideas on constructed reality and the speed at which reality is accelerating beyond our control? Can user generated content freely produced and disseminated online via social networks be considered a 'social interstice', when considering the complicit strategies of simulation, metonymy, appropriation, copying and role–playing? And lastly, are these shifts in the way we understand the development of new perspectives (truth) generated by a collective, such as a cloud or hive mind provide authentic opportunities for alternative models of subjectivisation and identity construction?..continue >>

NEW DAWN - PART I, EXHIBITION DOCUMENTATION, 2013

CHRIS HOWLETT, New Dawn, Part I – Solo Exhibition, Boxcopy, Brisbane, Australia, 2013 (exhibition documentation), High Definition video, PAL, Stereo, 8:56mins.

NEW DAWN, 2013

This new body of work entitled New Dawn explores the mysterious nature of reality in the objects and the mediatized spaces that surround us day–to–day; how do notions of the body, speed, excess, morality and even revolution translate from a purely technological and virtual gaming space into the real space of the audience; what do these translations mean when approaching ideas on constructed reality and the speed at which reality is accelerating beyond our control? Can user generated content freely produced and disseminated online via social networks be considered a 'social interstice', when considering the complicit strategies of simulation, metonymy, appropriation, copying and role–playing? And lastly, are these shifts in the way we understand the development of new perspectives (truth) generated by a collective, such as a cloud or hive mind provide authentic opportunities for alternative models of subjectivisation and identity construction?

The first component to New Dawn is a multi–channel video work which conflates the online spectacle of real events with virtual gaming. How do we determine certainty or truth and remove doubt from the decisions we make about real–time and online experiential data; now that our lives are progressively more than ever entwined with virtual space. The purpose of this new moving image work is to question this new phenomenon and what are the political, social and economic repercussions for these new technological developments on our bodies and subjectivities...continue >>

 

NEW DAWN - PART II, EXHIBITION DOCUMENTATION, 2013

CHRIS HOWLETT, New Dawn, Part II – Solo Exhibition, Metro Arts, Brisbane, Australia, 2013 (exhibition documentation), High Definition video, PAL, Stereo, 5:16mins.

NEW DAWN, Part II, Metro Arts, 2013

The second component to New Dawn is an ongoing series of sculptural works that have been in development since 2010. This new body of work will examine the mysterious nature of our reality by combining 3D printing technology software with traditional studio based sculptural practices such as mould making and air brushing techniques. All of my past video work, machinima, performance and installation practice all attempt to activate an immersive space from which to critically and creatively consider how reality and simulated environments both construct and reconfigure our ideas about the nature of identity. Unlike previous moving image works, these static sculptural works aim to primarily bring the body from a technological and virtual three–dimensional space into the real gallery space of the viewer...continue >>